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NVIDIA has confirmed that the Switch 2 supports DLSS, ray tracing, and G-Sync. After the release of the Switch 2, Nintendo did not provide detailed information about the specific internal chip. However, an NVIDIA blog post has confirmed several features of the new chip, including the customized...

Nvidia Confirms Switch 2 Supports DLSS, Ray Tracing, and G-Sync

After the release of the Switch 2, Nintendo did not provide detailed information about the specific internal chip. However, an Nvidia blog post confirmed several features of the new chip. The customized Nvidia processor comes with a GPU featuring dedicated RT cores and Tensor cores, enabling stunning visual effects and AI-driven enhancements, bringing a tenfold performance boost to the Switch 2.

The Switch 2 will support Nvidia's Deep Learning Super Sampling (DLSS) technology, which helps upscale low-resolution images to high-resolution ones with less impact on performance compared to native rendering and less quality loss compared to traditional methods. The new RT cores will bring hardware support for ray tracing rendering. It also supports G-Sync, which can prevent screen tearing when games run at variable frame rates. G-Sync is only supported in handheld mode and not in docked mode, which may be due to the limitations of the HDMI port on the Switch dock.

—— Ars Technica, Nvidia Blog

via Fengxiangqi Reference Express - Telegram Channel

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